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©2008-2009 ~Quok1mb0
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Artist's Comments

My!?!

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Included on top of the renders is one example of my texture, diffuse, and normal map. The number of tri's listed is for the whole scene. If you would like to see these objects before the diffuse and normal map, click the blog link below. Also on the blog page will be how many tri's each object itself is. Also there is a thumbnail of the wire frame of the objects. These objects were also rendered using mental ray instead of Maya hardware or software.

Over the summer I have done lots of work! I reworked my web page. [link] Set up a blog, [link] and did LOTS of modeling, and this is what I am uploading before my last semester starts. Then I will be trying to get a job in the game industry. Wish me luck! :)

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August 24, 2008
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